Necropolis¶
Buildings¶
Name | Building Cost | Effect |
---|---|---|
City Hall | 10
4 0 |
At the beginning of each Resource round, choose: 4 — OR — Reinforce 1 for free. |
Citadel | 8
5 1 |
Unlocks Reinforcing units. When under siege, add 3 Walls, 1 Gate, and 1 Arrow Tower cards to the Combat board. |
Mage Guild | 4
2 1 |
When built: Search(2) twice. After built: Once per your turn 5 to Search(2) . |
Old Cemetery | 5
3 1 |
Unlocks Recruiting of units. |
Mausoleum Domain | 8
6 3 |
Unlocks Recruiting of units. |
Vaults of Darkness | 10
9 4 |
Unlocks Recruiting of units. |
Necromancy Amplifier | 7
3 1 |
At the beginning of your turn, choose one: 1. Search the Ability card deck for a Necromancy card and put it in your hand. 2. Take 1 Specialty card from your discard pile to your hand. |
Cover of Darkness | 6
4 1 |
During your turn, choose one: 1. Discard up to 2 Might and Magic cards to draw that many cards. 2. At the beginning of Combat with an Enemy Hero, discard 1 random card from the enemy's hand. |