Cove¶
Buildings¶
| Name | Building Cost | Effect |
|---|---|---|
| City Hall | 12
4 0 |
At the beginning of each Astrologers' round, choose: ️ +3 — OR — +1 when a Hero is on Water. |
| Citadel | 8
4 1 |
Unlocks Reinforcing units. When under siege, add 3 Walls, 1 Gate, and 1 Arrow Tower cards to the Combat board. |
| Mage Guild | 4
2 1 |
When built: Search(2) twice. After built: Once per your turn 5 to Search(2) . |
| Bay | 4
3 1 |
Unlocks Recruiting of units. |
| Towers of the Seas | 8
6 3 |
Unlocks Recruiting of units. |
| Maelstrom | 10
8 4 |
Unlocks Recruiting of units. |
| Thieves' Guild | 4
2 1 |
Once during your turn, choose one deck, look at the top 2 cards, then put one of them back and discard the other. |
| Pub | 3
2 0 |
Once during Astrologers' round, while Reinforcing a unit, reduce the reinforcement cost by 3 (to a minimum of 0). |