Random Town¶
When revealed, all players roll 2 Resource dice. The highest roller chooses an unused Faction. The random Town is defended by Units from that Faction. They have a "Pack" of
, two "Packs" of
, and two "Fews" of
Units. The
Unit is chosen by the player who controls the Units during that Combat.
When flagged, increases
income by 10. The first player to flag the Town also gains its income immediately.