Boots of Polarity¶
Play this card after an enemy casts a spell. Roll 2 Attack dice and choose one. On a "+1 ", ignore the
effect.
— OR —
Remove 1
effect.
A Nomad trader seeks protection from a tribe of Goblins. For your assistance, he gives you a finely crafted pair of boots. Looking closely, you see ancient carvings engraved on the leather.