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Lista de Unidades

Para la versión "Pocos" y "Manada" de la misma unidad, los cambios de Características se muestran en negrita.

Nombe Ciudad # Nivel Tipo Coste de Reclutamiento Habilidades Contenido
Alabarderos Castillo Few 2 1 2 4 2 - Juego Principal
Alabarderos Castillo Pack 3 1 2 5 3 When the unit is targeted by any attack, you can discard a card and ignore the Attack die's roll result. Juego Principal
Tiradores Castillo Few 2 0 2 4 3 - Juego Principal
Tiradores Castillo Pack 2 0 2 6 5 If a target is a non-adjacent unit, attack this target again. Juego Principal
Grifos Castillo Few 2 0 4 6 4 This unit can perform an unlimited number of Retaliation Attacks. Juego Principal
Grifos Castillo Pack 3 0 4 9 6 This unit can perform an unlimited number of Retaliation Attacks. Juego Principal
Cruzados Castillo Few 3 2 4 5 6 - Juego Principal
Cruzados Castillo Pack 4 2 4 6 10 You can reroll every "0" on this unit's Attack die. Juego Principal
Fanáticos Castillo Few 3 1 5 5 8 - Juego Principal
Fanáticos Castillo Pack 4 1 5 7 12 Ignore the combat penalty against adjacent units. Juego Principal
Campeones Castillo Few 5 2 7 7 12 If your hero is on a field with Stables, this unit's reinforcement cost is reduced by 6 . Juego Principal
Campeones Castillo Pack 6 2 7 9 20
1
If this unit's movement ends in a space other than where it started, you may reroll an Attack die. Juego Principal
Arcángeles Castillo Few 6 3 8 12 20
1
When combat begins, draw 1 card. Juego Principal
Arcángeles Castillo Pack 7 3 10 18 30
2
Once per Combat. Cancel an attack that would reduce another unit's to 0. Juego Principal
Esqueletos Necrópolis Few 2 1 2 4 2 - Juego Principal
Esqueletos Necrópolis Pack 3 1 2 5 3 - Juego Principal
Zombis Necrópolis Few 2 1 3 3 3 If the attacker resolves a "+1" on Attack die, gain +1 . Juego Principal
Zombis Necrópolis Pack 2 1 3 4 4 If the attacker resolves a "0" or a +1" on Attack die, gain +1 . Juego Principal
Espectros Necrópolis Few 3 0 3 5 4 Remove up to 1 from this unit. Juego Principal
Espectros Necrópolis Pack 3 0 5 7 6 Remove up to 1 from this unit, then discard 1 random card from the enemy's hand. Juego Principal
Vampiros Necrópolis Few 4 1 4 6 8 Ignore the Retaliation Attack. Juego Principal
Vampiros Necrópolis Pack 5 1 4 9 12 Ignore the Retaliation Attack. Then remove up to 2 from this unit. Juego Principal
Liches Necrópolis Few 3 1 5 6 8 - Juego Principal
Liches Necrópolis Pack 4 1 5 7 14 Choose a unit adjacent to the target and attack it. For the purpose of this attack, your is 2. Juego Principal
Caballeros del Terror Necrópolis Few 5 2 7 7 12 When retaliating after this attack, the enemy rolls 2 Attack dice and resolves the lower result. Juego Principal
Caballeros del Terror Necrópolis Pack 6 2 7 9 20
1
If you resolve a "0" or a "+1" on the Attack die, increase this unit's total attack value by another "+1". Juego Principal
Dragones Fantasma Necrópolis Few 6 3 8 9 19
1
Discard the enemy's token. Juego Principal
Dragones Fantasma Necrópolis Pack 7 3 9 14 32
2
Discard the enemy's token.
Add +1 to your Attack die result.
Juego Principal
Trogloditas Mazmorra Few 2 1 2 4 2 - Juego Principal
Trogloditas Mazmorra Pack 3 1 2 5 3 This unit ignores effect. Juego Principal
Arpías Mazmorra Few 2 0 3 6 3 After the enemy's Retaliation Attack, this unit can return to the space from which it moved to attack. Juego Principal
Arpías Mazmorra Pack 3 0 3 9 5 Ignore the Retaliation Attack. This unit can return to the space from which it moved to attack. Juego Principal
Ojos Maléficos Mazmorra Few 3 0 3 5 4 - Juego Principal
Ojos Maléficos Mazmorra Pack 3 1 3 7 6 Ignore the combat penalty against adjacent units. Juego Principal
Medusas Mazmorra Few 3 1 4 5 6 After the Retaliation Attack, roll an Attack die, on a "0" the target is . Juego Principal
Medusas Mazmorra Pack 4 1 4 6 12 Ignore the combat penalty against adjacent units.
The target gains .
Juego Principal
Minotauros Mazmorra Few 4 2 4 6 8 If you resolve a "-1" on the Attack die, draw a card, Juego Principal
Minotauros Mazmorra Pack 5 2 4 8 14 If you resolve a "-1" on the Attack die, draw a card, Juego Principal
Mantícoras Mazmorra Few 5 1 6 7 10 - Juego Principal
Mantícoras Mazmorra Pack 5 1 6 11 18
1
For this attack, ignore the value from the target unit's card. Juego Principal
Mantícoras Mazmorra Pack Alt 5 2 6 11 18
1
After the Attack, roll an Attack die, on a "0" or a "+1" the target is . Metas Ampliadas Regulares 2024
Dragones Negros Mazmorra Few 6 3 8 11 19
1
Reduce taken by this unit from by 2 to a minimum of 0. Juego Principal
Dragones Negros Mazmorra Pack 8 3 8 15 33
2
Ignore any effects and from Specialty. Juego Principal
Gremlins Torre Few 2 0 2 4 0 - Expansión de Torre
Gremlins Torre Pack 2 0 2 5 2 - Expansión de Torre
Gárgolas Torre Few 2 1 3 6 3 This unit ignores any Hechizo effects. Expansión de Torre
Gárgolas Torre Pack 3 1 3 9 4 This unit ignores any Hechizo effects. Expansión de Torre
Gólems de Hierro Torre Few 3 1 3 4 4 This unit reduces any it takes from spells by 1 - to a minimum of 0. Expansión de Torre
Gólems de Hierro Torre Pack 3 2 3 5 7 This unit reduces any it takes from spells by 2 - to a minimum of 0. Expansión de Torre
Magos Torre Few 3 0 4 5 6 Ignore combat penalties. Expansión de Torre
Magos Torre Pack 4 1 4 6 11 Ignore combat penalties. Add +1 to the first spell you cast this round. Expansión de Torre
Genios Torre Few 3 1 6 7 8 Discard 3 cards from your deck and take a discarded this way to your hand. Expansión de Torre
Genios Torre Pack 4 1 6 8 12 Discard 3 cards from your deck and take a discarded this way to your hand. Expansión de Torre
Nagas Torre Few 5 2 7 6 13 Ignore Retaliation Attacks. Expansión de Torre
Nagas Torre Pack 6 2 7 8 18
1
Ignore Retaliation Attacks. Expansión de Torre
Titanes Torre Few 6 3 8 7 18
1
Ignore any effects on this unit. Expansión de Torre
Titanes Torre Pack 6 3 8 11 32
2
Ignore any effects on this unit and combat penalties against adjacent units. Expansión de Torre
Centauros Muralla Few 2 0 3 6 2 - Expansión de Muralla
Centauros Muralla Pack 3 0 3 8 3 - Expansión de Muralla
Enanos Muralla Few 2 1 3 3 3 If this unit is targeted by any Hechizo or Specialty card, roll 1 Attack die. On a "+1" result, ignore the card's effect. Expansión de Muralla
Enanos Muralla Pack 3 1 3 5 4 If this unit is targeted by any Hechizo or Specialty card, roll 1 Attack die. On a "+1" result, ignore the card's effect. Expansión de Muralla
Elfos Muralla Few 2 1 3 6 4 - Expansión de Muralla
Elfos Muralla Pack 3 1 3 7 7 If a target is a non adjacent unit, on a "-1" or "0" result, attack this target again. Expansión de Muralla
Pegasos Muralla Few 3 0 5 8 6 - Expansión de Muralla
Pegasos Muralla Pack 4 0 6 12 10 The of all enemy spells is reduced by 1 (to a minimum of 0). Expansión de Muralla
Dendroides Muralla Few 4 2 5 3 8 - Expansión de Muralla
Dendroides Muralla Pack 4 2 6 4 15 Enemy units that start activation adjacent to this unit cannot move. Expansión de Muralla
Unicornios Muralla Few 5 1 8 7 11 Reduce any from dealt to this unit by 1 (to a minimum of 0), Expansión de Muralla
Unicornios Muralla Pack 6 1 8 9 18
1
Reduce any from dealt to this and adjacent friendly unit(s) by 1 (to a minimum of 0), Expansión de Muralla
Dragones Dorados Muralla Few 5 3 9 10 22
1
Attack 2 spaces in a line. The first attack resolves normally, and the second has 2 , Expansión de Muralla
Dragones Dorados Muralla Pack 6 3 10 16 30
2
Attack 2 spaces in a line. The first attack resolves normally, and the second has 3 . Expansión de Muralla
Gnolls Fortaleza Few 2 1 3 4 2 - Expansión de Fortaleza
Gnolls Fortaleza Pack 2 1 4 5 3 - Expansión de Fortaleza
Hombres Lagarto Fortaleza Few 2 0 3 4 3 - Expansión de Fortaleza
Hombres Lagarto Fortaleza Pack 3 0 3 5 5 - Expansión de Fortaleza
Libélulas Fortaleza Few 3 0 3 8 4 Remove all effects played on the target by the enemy player. Expansión de Fortaleza
Libélulas Fortaleza Pack 3 1 3 12 7 Remove all effects played on the target by the enemy player. If the target retaliates, it suffers - 1 . Expansión de Fortaleza
Basiliscos Fortaleza Few 4 1 4 5 6 On "-1" outcomes on the Attack die, the attacked unit gains a token. Expansión de Fortaleza
Basiliscos Fortaleza Pack 4 1 5 7 9 On "-1" outcomes on the Attack die, the attacked unit gains a token. Expansión de Fortaleza
Gorgonas Fortaleza Few 4 2 5 5 9 - Expansión de Fortaleza
Gorgonas Fortaleza Pack 5 2 5 6 14 After the attack, roll 2 Attack dice; on a double "0", decrease the target unit's to 0. Expansión de Fortaleza
Wyverns Fortaleza Few 5 1 8 7 12 Place 1 faction cube on the target. At the beginning of its every activation, remove it to inflict 1 . Expansión de Fortaleza
Wyverns Fortaleza Pack 6 1 8 11 18
1
Place 2 faction cubes on the target. At the beginning of its every activation, remove 1 of them to inflict 1 . Expansión de Fortaleza
Hidras Fortaleza Few 6 3 8 5 20
1
Ignore the Retaliation Attack. Expansión de Fortaleza
Hidras Fortaleza Pack 7 3 10 7 28
2
Ignore the Retaliation Attack. This unit attacks up to 2 adjacent enemy units. Expansión de Fortaleza
Familiares Infierno Few 2 1 2 5 2 - Expansión de Infierno
Familiares Infierno Pack 3 1 2 7 3 Whenever an enemy casts a from hand, they must discard 1 card from hand. Expansión de Infierno
Magogs Infierno Few 2 0 2 4 3 - Expansión de Infierno
Magogs Infierno Pack 2 0 3 6 5 When Magogs attack a target that is not adjacent to them, they also deal 1 to a unit adjacent to the target. Expansión de Infierno
Cerberos Infierno Few 3 0 4 7 4 - Expansión de Infierno
Cerberos Infierno Pack 3 1 5 8 7 Ignores Retaliation Attacks. Additionally, deals 1 to another enemy unit adjacent to Cerberi. Expansión de Infierno
Demonios Infierno Few 3 2 4 5 6 - Expansión de Infierno
Demonios Infierno Pack 3 2 5 6 8 - Expansión de Infierno
Señores del Abismo Infierno Few 4 1 6 6 8 - Expansión de Infierno
Señores del Abismo Infierno Pack 5 1 6 7 15 If one of your units has been removed from the board during this Combat, Summon or Reinforce Demonios. Expansión de Infierno
Efrits Infierno Few 5 1 7 9 12 Ignores any from Magic Arrows. Expansión de Infierno
Efrits Infierno Pack 6 1 7 13 18
1
Ignores any from Magic Arrows or spells from the Fire School of Magic. Expansión de Infierno
Archidiablos Infierno Few 6 3 8 11 22
1
Ignores Retaliation Attacks. Expansión de Infierno
Archidiablos Infierno Pack 7 3 9 15 30
2
Ignores Retaliation Attacks.
As a regular movement, the Arch Devils can move to any empty space.
Expansión de Infierno
Goblins Bastión Few 1 0 4 6 1 - Expansión de Bastión
Goblins Bastión Pack 2 0 4 8 2 - Expansión de Bastión
Jinetes Lupinos Bastión Few 2 0 3 7 3 - Expansión de Bastión
Jinetes Lupinos Bastión Pack 2 0 5 8 5 Attack this target again. The second attack happens after the target retaliates (if possible). Expansión de Bastión
Orcos Bastión Few 2 1 4 4 4 - Expansión de Bastión
Orcos Bastión Pack 3 1 5 5 7 - Expansión de Bastión
Ogros Bastión Few 3 2 4 4 6 Place a +1 token on a chosen or unit for 2 Combat rounds. Expansión de Bastión
Ogros Bastión Pack 3 2 5 5 8 Place a +2 token on a chosen or unit for 2 Combat rounds. Expansión de Bastión
Aves de Trueno Bastión Few 4 1 6 9 8 - Expansión de Bastión
Aves de Trueno Bastión Pack 5 1 6 11 14 Right after this unit's attack and before any Retaliation, roll 1 Attack die, on a "+1", deal 1 :spell: to the target. Expansión de Bastión
Cíclopes Bastión Few 4 1 6 6 13 This unit can destroy the Gate or a Wall. Expansión de Bastión
Cíclopes Bastión Pack 5 1 7 8 17
1
This unit can destroy the Gate, a Wall, or the Arrow Tower. Expansión de Bastión
Behemoths Bastión Few 7 2 8 6 19
1
Decrease the target's by 1 (to a minimum of 0). Expansión de Bastión
Behemoths Bastión Pack 8 2 10 9 29
2
Decrease the target's by 2 (to a minimum of 0). After the attack, place 1 Corrosion token on the target. Expansión de Bastión
Hadas Conflujo Few 2 0 2 7 2 - Expansión de Conflujo
Hadas Conflujo Pack 2 0 4 9 4 Ignore Enemy's Retaliation Attack. Expansión de Conflujo
Elementales de Tormenta Conflujo Few 2 0 3 7 3 - Expansión de Conflujo
Elementales de Tormenta Conflujo Pack 2 0 5 8 5 Add +1 to the first Magia Aérea spell you cast during this Activation. Expansión de Conflujo
Elementales de Hielo Conflujo Few 2 1 4 5 4 - Expansión de Conflujo
Elementales de Hielo Conflujo Pack 3 1 5 6 7 Add +1 to the first Magia Acuática spell you cast during this Activation. Expansión de Conflujo
Elementales de Energía Conflujo Few 3 1 5 5 5 - Expansión de Conflujo
Elementales de Energía Conflujo Pack 4 1 6 8 8 Add +1 to the first Magia Ígnea spell you cast during this Activation. Expansión de Conflujo
Elementales de Magma Conflujo Few 4 2 6 4 9 - Expansión de Conflujo
Elementales de Magma Conflujo Pack 5 2 6 6 13 Add +1 to the first Magia Terrestre spell you cast during this Activation. Expansión de Conflujo
Elementales Mágicos Conflujo Few 5 2 7 7 12 Ignore Enemy's Retaliation Attack. Attack all adjacent units. Expansión de Conflujo
Elementales Mágicos Conflujo Pack 6 2 8 9 18
1
Ignore Enemy's Retaliation Attack. Attack all adjacent units. Ignore any :spell: effects and from Specialty. Expansión de Conflujo
Fénixes Conflujo Few 6 2 7 12 21
1
Once per Combat. When this unit's drops to 0, set it to 1 instead. Immune to Magia Ígnea :spell:. Expansión de Conflujo
Fénixes Conflujo Pack 7 2 9 18 27
2
Attack 2 spaces in a line. The first attack resolves normally, and the second has 2 . Immune to Magia Ígnea :spell:. Expansión de Conflujo
Oceánidas Ensenada Few 2 0 3 6 2 - Expansión de Ensenada
Oceánidas Ensenada Pack 2 0 4 8 3 Ignore any effect from spells from the School of Agua Magic. Expansión de Ensenada
Marineros Ensenada Few 2 1 3 5 3 - Expansión de Ensenada
Marineros Ensenada Pack 2 1 5 6 5 +1 if you start the round on a Sea tile. Expansión de Ensenada
Lobos de Mar Ensenada Few 2 0 4 6 4 Ignore the combat penalty against adjacent units. Expansión de Ensenada
Lobos de Mar Ensenada Pack 3 0 5 8 6 Ignore Enemy's Retaliation Attack.
Ignore the combat penalty against adjacent units.
Expansión de Ensenada
Ayssides Ensenada Few 3 1 5 9 6 - Expansión de Ensenada
Ayssides Ensenada Pack 3 1 6 11 10 If the attack reduces the target to 0 :health:, the Ayssids can attack another unit adjacent to them. Expansión de Ensenada
Hechiceras Ensenada Few 4 1 5 6 8 Place a Weakness token on any unit for 2 Combat rounds. Expansión de Ensenada
Hechiceras Ensenada Pack 5 1 6 6 13 After the attack, place a Weakness token on the target for 2 Combat rounds. Expansión de Ensenada
Nixes Ensenada Few 5 2 7 6 12 - Expansión de Ensenada
Nixes Ensenada Pack 6 2 8 7 20
1
This unit cannot take more than 4 from a single attack. Expansión de Ensenada
Áspides Ensenada Few 5 3 7 9 18
1
If this unit turns from Pack side in this combat, gain +2 Expansión de Ensenada
Áspides Ensenada Pack 6 3 9 12 32
2
Place 2 faction cubes on the target. At the beginning of its every activation, remove 1 of them to inflict 1 . Expansión de Ensenada
Jabalíes Neutral - 2 0 4 6 4 - Juego Principal
Centauros Neutral - 2 0 5 7 3 - Expansión de Torre
Cerberos Neutral - 2 0 5 8 10 Ignores Retaliation Attacks. Additionally, deals 1 to another enemy unit adjacent to Cerberi. Expansión de Infierno
Libélulas Neutral - 3 0 3 8 7 Retaliation Attacks against Dragon Flies suffer -1 . Expansión de Torre
Enanos Neutral - 2 1 4 3 4 If this unit is targeted by any Hechizo or Specialty card, roll 1 Attack die. On a "+1" result, ignore the card's effect. Expansión de Torre
Elfos Neutral - 2 1 3 6 7 If a target is a non adjacent unit, on a "-1" or "0" result, attack this target again. Expansión de Torre
Ojos Maléficos Neutral - 2 1 3 6 6 Ignore the combat penalty against adjacent units. Juego Principal
Familiares Neutral - 3 1 2 7 6 Whenever an enemy cast a from hand, they must discard 1 card from hand. Expansión de Infierno
Gárgolas Neutral - 2 1 3 9 4 This unit ignores effect. Expansión de Torre
Gnolls Neutral - 2 1 2 4 3 - Expansión de Torre
Gremlins Neutral - 2 0 2 5 2 - Expansión de Torre
Grifos Neutral - 3 0 4 8 7 This unit can perform and unlimited number of Retaliation Attacks. Juego Principal
Alabarderos Neutral - 2 0 4 4 4 Treat allied adjacent units as if they had a Defense token. Juego Principal
Medianos Neutral - 2 0 3 6 5 Roll 2 Attack dice and resolve the higher one. Ignore combat penalties. Juego Principal
Arpías Neutral - 2 0 4 8 5 Ignore the Retaliation Attack. This unit can return to the space from which it moved to attack. Juego Principal
Gólems de Hierro Neutral - 2 1 4 3 6 Reduce any from spells by 2 - to a minimum of 0. Expansión de Torre
Leprechauns Neutral - 2 0 3 5 3 Roll 2 Attack dice and resolve the higher one.
Hombres Lagarto Neutral - 2 0 4 5 4 - Expansión de Torre
Magogs Neutral - 2 0 4 6 8 When Magogs attack a target that is non adjacent to them, they also deal 1 to a unit adjacent to the target. Expansión de Infierno
Tiradores Neutral - 2 0 3 5 7 If a target is a non-adjacent unit, attack this target again. Juego Principal
Campesinos Neutral - 1 0 2 3 3 At the beginning of each Resource round, gain 3 . Juego Principal
Bandidos Neutral - 2 1 3 6 5 Once during your turn, look at the top card from any deck, then put it back on the top or on the bottom of that deck. Juego Principal
Esqueletos Neutral - 2 0 3 4 3 After defeating Skeletons, if you control a Hero, immediately Reinforce 1 of your units. Juego Principal
Trogloditas Neutral - 2 1 3 6 4 This unit ignores effects. Juego Principal
Espectros Neutral - 2 0 4 7 7 Remove up to 2 from this unit. Juego Principal
Zombis Neutral - 2 0 4 3 5 If the attacker resolves a "0" or a "+1" on an Attack die, gain +1 Juego Principal
Basiliscos Neutral - 4 1 4 5 12 After the attack, roll 1 Attack die. On a "0" result, the target. Expansión de Torre
Cruzados Neutral - 3 2 4 5 11 During any attack, roll 2 Attack dice and resolve the higher outcome. Juego Principal
Demonios Neutral - 3 0 8 6 13 - Expansión de Infierno
Dendroides Neutral - 3 2 6 3 12 Enemy units that start activation adjacent to this unit cannot move. Expansión de Torre
Fangarms Neutral - 3 1 5 8 14 Ignore all and Specialty effects other than . Metas Ampliadas Regulares 2024
Genios Neutral - 3 1 4 9 11 When attacking Efrits, this unit gains +1 . Expansión de Torre
Gorgonas Neutral - 4 2 4 5 13 After the attack, roll 2 Attack dice. On two "-1" results, reduce the attacked unit's to 0. Expansión de Torre
Liches Neutral - 3 0 6 7 12 Choose a unit adjacent to the target and attack it. For the purpose of this attack, your is 2. Juego Principal
Magos Neutral - 3 0 5 6 11 Ignore combat penalties. After this unit's attack, the enemy discards a random card or a card with . Expansión de Torre
Medusas Neutral - 3 1 4 6 11 Ignore the combat penalty against adjacent units.
The target is .
Juego Principal
Minotauros Neutral - 3 2 4 7 11 Reroll this unit's "-1" outcome on the Attack die. Juego Principal
Momias Neutral - 3 1 4 5 8 Ignore the result on the Attack die. Whenever this unit is attacked, set your opponent's Attack die to "-1". Juego Principal
Nómadas Neutral - 3 1 4 7 10 At the end of your turn, move your Hero's model to an adjacent empty field. Juego Principal
Pegasos Neutral - 3 0 5 8 14 Whenever an enemy casts a , they must discard an additional card with . Expansión de Torre
Señores del Abismo Neutral - 4 1 5 7 15 - Expansión de Infierno
Sátiros Neutral - 3 0 5 7 11 Roll a die. On a "-1" outcome, gain a token. Metas Ampliadas Regulares 2024
Tiradores Certeros Neutral - 3 0 6 9 10 Ignore the combat penalties. Juego Principal
Gólems de Acero Neutral - 3 2 3 5 12 Reduce taken by this unit from or Specialty by 2 - to a minimum of 0. Metas Ampliadas Regulares 2024
Vampiros Neutral - 3 0 5 8 9 Ignore Enemy's Retaliation Attack. Then remove up to 2 from this unit. Juego Principal
Fanáticos Neutral - 3 0 5 5 12 Ignore the combat penalty against adjacent units. Juego Principal
Archidiablos Neutral - 5 2 7 10 23 When attacking Arcángeles, this unit gains +2 . Expansión de Infierno
Arcángeles Neutral - 5 2 7 10 29 When attacking Archidiablos, this unit gains +2 . Juego Principal
Dragones Negros Neutral - 5 2 7 9 30 Attack 2 spaces in a line. The first attack resolves normally, and the second has 2 . Juego Principal
Campeones Neutral - 4 2 6 8 18 Roll 2 Attack dice and apply both outcomes.
Reroll this unit's all "-1" rolls.
Juego Principal
Gólems de Diamante Neutral - 4 2 6 6 16 Reduce any from spells by 3 - to a minimum of 0. Juego Principal
Caballeros del Terror Neutral - 5 1 7 7 18 When this unit is targeted by a Retaliation Attack, it gains +1 . Juego Principal
Efrits Neutral - 4 2 6 13 20 Ignores any from Magic Arrows or spells from theFire School of Magic. Expansión de Infierno
Encantadores Neutral - 4 1 5 5 16 Remove up to 2 from a friendly unit. Otherwise, Enchanters gain +1 . Juego Principal
Dragones Fantasma Neutral - 5 2 6 9 28 After the attack, roll 1 Attack die; if the result is "0", the target must immediately move away 1 space. Juego Principal
Gólems de Oro Neutral - 3 2 6 5 14 Reduce any from spells by 2 - to a minimum of 0. Juego Principal
Mantícoras Neutral - 4 1 7 8 18 On a "0" or a "+1" outcomes on the enemy's Attack die, gain +1 . Juego Principal
Nagas Neutral - 5 1 6 6 16 Ignore Retaliation Attacks. Expansión de Torre
Trolls Neutral - 4 0 7 7 13 Remove up to 3 from this unit. Juego Principal
Unicornios Neutral - 5 1 7 7 18 The target is . Expansión de Torre
Wyverns Neutral - 4 1 7 8 17 After the attack, roll 1 Attack die. On a "0" result, deal 1 to the target unit. Expansión de Torre
Dragones Azures Neutral - 8 3 10 19 45
2
If you resolve a "-1" on the Attack die, the target gains .
Ignore any effects and from Specialty.
Juego Principal
Dragones de Cristal Neutral - 7 3 9 16 40
2
At the beginning of each Resource round, gain 2 . Juego Principal
Dragones Hada Neutral - 5 2 8 15 35
2
The selected unit suffers 2 . This is a that does not count towards your spell limit. Expansión de Muralla
Dragones Dorados Neutral - 6 3 9 10 42 Attack 2 spaces in a line. The first attack resolves normally, and the second has 3 . Expansión de Torre
Hidras Neutral - 7 3 8 5 40 Ignore Retaliation Attacks. This unit attacks up to 2 adjacent enemy units. Expansión de Torre
Dragones Herrumbrosos Neutral - 7 3 10 17 38
1
On "-1" results on the Attack die, decrease the attacked unit's by 2 - to a minimum of 0. Expansión de Fortaleza
Titanes Neutral - 6 2 10 10 39 Ignore the combat penalty against adjacent units.
When attacking Dragones Negros, this unit gains +2 .
Expansión de Torre

Otro

Nombre Tipo Habilidades
Torre de Arqueros 4 2 3 9 Coloca esta carta junto al tablero de Combate. Descarta esta carta inmediatamente cuando tanto la carta de Puerta como todas las de Muro sean destruidas.
Solo puede ser atacada por ataques o efectos de carta.

Puedes encontrar máquinas de guerra aquí.

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